Time required: 10 minutes.
This step-by-step tutorial allows you to add your map to a Valheim server and is done from the Nitroserv manager interface, but it can also be applied to all Valheim servers based on Linux.
Start the server
To properly import your map, you need to start your server for the first time.
Stop the server
Once it is properly started and online (green dot), you can turn it off
Locate your map on your local computer
Go to the folder "C:\Users\USERNAME\AppData\LocalLow\IronGate\Valheim\worlds" (replace "USERNAME" with the session name) on your computer. In this folder, you will have several files with the name of the world you created
Connect to the server's FTP
Connect to the FTP (this tool allows you to view and edit files on your server) then navigate to the folder: .config/unity3d/IronGate/Valheim/worlds_local (if the folder is not visible, you need to show hidden folders in the software).
Upload the map to the server
Upload all files with the world name in that folder (usually a .fwl file and a .db file).
Change the map name in the Nitroserv manager
Change the "map name" on the manager's homepage. You need to match this field with the name of the map you uploaded to the FTP (e.g., if you uploaded files called MyWorld.fwl, put "MyWorld" in the "map name" field)
PS: To retrieve your map, it's the same process, but in reverse!
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