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Importing a map onto a Valheim server

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Time required: 10 minutes.

This step-by-step tutorial allows you to add your map to a Valheim server and is done from the Nitroserv manager interface, but it can also be applied to all Valheim servers based on Linux.

  • Start the server
  • To import your map correctly, you must already start your server for the first time.
  • Stop the server
  • Once it is successfully started and online (green dot), you can turn it off
  • Locate your card on your local computer
  • Go to the “C:\Users\PSEUDO\AppData\LocalLow\IronGate\Valheim\worlds” folder (replace “NICKNAME” with the name of the session) on your computer. In this folder, you will have several files that have the name of the world you created


  • Connect to the server's FTP
  • Connect to FTP (this tool allows you to see and edit files on your server) then navigate to the folder: .config/unity3d/irongate/valheim/worlds_local (if the folder is not visible, you must show the hidden folders in the software).
  • Send the map to the server
  • Send all the files that have the name of the world in this folder (normally a .fwl file and a .db file).
  • Change the card name in the Nitroserv manager
  • Change the “card name” on the manager's home page. You must match this field to the name of the map you sent to the FTP (ex: if you sent files called MyWorld.fwl, put “MyWorld” in the “map name” field)



PS: To retrieve your map, it's the same trick, but in the opposite direction!

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